Standard Walk Cycle
This is the standard walk cycle assignment for my 3D Character Animation course. We learned the mechanics of showing weight in the character while making it walk across the screen (as opposed to walking in place which is learned in the first animation course). We downloaded the Generi character, probably the most used animation learning rig, for the assignment.
The objective was to incorporate overlapping action and secondary motion of other body parts to give the digital model actual character.
I created it using Maya 2011 and imported the rendered images into After Effects to create the QuickTime clip.
Read MoreFun With Austin Powers
This was my final project for ANI430 – 3D Character Animation at DePaul University. I created it during the fall 2010 quarter.
The project uses the Generi character which is a commonly downloaded rig.
I used the “Capitalism” audio from a YouTube clip of this part of the first Austin owers movie as the basis for my assignment.
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Martin Lindsey is a Master of Arts animation student at DePaul University in Chicago, Illinois and an engineer turned blogger here on The Animated World of Martin Lindsey. 
