Posted by on Jun 14, 2011 in Animation, General, Graphic Design | 0 comments

This is my final project for my 3D Texturing and Lighting course taken Winter Quarter of 2011. I downloaded the geometry of this scene and imported it into Maya. I created textures found from online images and applied them to shaders. The shaders were assigned to each object in the scene and digital lighting was added for realism.

I really enjoyed this assignment. I picked this model in particular as it reminded me of the dream studio I have pictured in my head. It looks like the old loft/factory buildings that many traditional artists use for studio space. I wouldn’t necessarily need a brand new or even a used modern building. I like old places and one properly refurbished would do just the trick for me.

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